Vanishing Walks is a theater performance without actors. They use tablets, as prompting devices, which are also entry points to a client-server system. This system coordinates the spectatorial experience, triggering lights, video and sounds, controling the progress of the play.
User interface
The user interface of the prompting device presents the basics elements of a play script, stage directions and replica, It also provides extra information, allowing the actor to anticipate its turn, being more efficient when reading, The replica is displayed in advance and he can read the name of the previous, the current and next character who’s playing.
The actors are controling the progression of the play, triggering the next turn pressing a simple button when done. This activates the interactive story, which is not reduced to text, image, sound or light changes. There is also a form of interaction with the public. Actors are only activators than can be replaced at any time by the machine…
The user interface : screens from the application
Narration
Vanishing Walks describes the events that led a group of people to get rid of their body envelope in favor of a purely virtual existence.
Following their desire to transgress their human condition, they found a way to download their consciousness onto a computer, seduced by the promise of an immortal life in the form of artificial intelligence. But this new existence, far from being singular, reduces them to a form of computer life without autonomy.
Becoming executable through a program, « consciousnesses » have turned into lines of script. Deprived of humanity, converted into computer language but incapable of developing their intelligence, they constantly repeat lines of command, for such has become their function. They loop between simulations, in a huis clos directed by the machine.